Showing posts with label David Fincher. Show all posts
Showing posts with label David Fincher. Show all posts

Tuesday, December 16, 2008

Better Late... Favorite Films of 2007 - Pt. I

Why Now?
In an era when the average American makes fewer than five trips to the cinema in a calendar year, even those of us whose personal statics are some seven, ten times that number or more are unlikely to have seen every film that would interest us released in a twelve-month span. We'll never see everything or even "everything", not even on home video, not even in revival houses. As our interests change and develop, as tastes bloom and wither, we'll still be catching up with 2007, 2006, 1977, 1947, 1907 until the timer runs out and we spin off into the zoetrope blur of eternity. While the rest of the Internet-verse is prepping their 2008 Best Ofs, Favorites, and Annual Excuse for Lists, Exploding Kinetoscope, counterproductive as always, proudly presents its Favorite Films of 2007.

Taking this moment to list what I found to be standout features of 2007 affords a measure of perspective, a chance for films to gestate in the imagination, to rise or drop in personal esteem. It would seem likely that any viewer who absorbed three times as many 2007 releases in 2008 (according to my records, that's about right) would have found some cinematic pearls washed onto the beach of the subsequent year, but apart from sliding some titles up and down the list I don't believe my Ten Fave selections have changed since January. As far as I'm concerned, rankings in a year like 2007 are meaningless, until we get to number one.

There is very little on either of these lists (an impending "Ten Favorites" and the below 11-20 unruly children) that is not a major American studio release with multi-million dollar advertising budgets. Very few titles unassociated with pop genre filmmaking, and/or with modern auteur-heroes behind the camera, writers and/or directors who have previously turned my head. The lists are half composed of those things everyone saw, and for the most part, enjoyed. I don't know what to make of that. While it says something about the state of film distribution that most of us probably squander our fewer-than-five theater trips on a pool of the same seven blockbusters, the truth is I'm simply not partial to documentary, realistic drama that doesn't have crime, rayguns or weirdness in it, or the noodlings of independently financed first-timers telling stories about their grandmothers. Still, there are multiple indies, docos and imports below. Most of them just have monsters, drugs or murders in them.

The Règle of the Jeu

The lists are restricted to films I first had reasonable opportunity to see in 2007. That means 2007 American wide releases, and limited releases that included Los Angeles. Foreign films, independent films that did not have theatrical releases, and festival debuts are considered partly on U.S. release date and partly by my own cruel whim. The lists are of feature films as categorized only by length, without division between narrative, non-narrative, fiction, documentary, animation or country of origin.

Short Stacks: Nearly Great Films On Icarus Wings

The runners-up party is ofttimes more interesting than the winner's circle (can one "win" at making art? Hmm). This is a round-up of ten films severely hobbled, either stumbling somewhere up the mountain or turning back halfway, voluntarily. Plus a few with no hairs seriously out of place, edged out because of the arbitrary tradition of Top Ten lists. All are worthy of time and attention, and it is not as if my ten favorites are flawless precious gems. Some deserve defense, some are in sore need of cutting-down, some should be better celebrated. These near bulls-eyes, almost-theres and lovable fuck-ups are in no particular order.

River of Crime!: Zodiac (dir. Fincher, scr. James Vanderbilt)
Here's an unfortunate case. David Fincher and screenwriter James Vanderbilt document the frustrations and myriad dead-ends of the Zodiac killer investigation as a parable of how data flows through the world, a raw force indifferent to interpretation, and what happens as players are inevitably swept up in the path of the unwinnable game. Citizens of late '60s Northern California are murdered and terrorized without clear motivation. The unidentified criminal taunts the police and media and ducks out of sight at will, never to be apprehended. The screenplay is constructed with narrative gaps leapfrogging over dramatizations of major biographical events in characters' lives, over years, to land back in their company as the Zodiac case develops. It is a nearly an experiment in narratology: here are the unrefined events of Story. This happened, and this happened, and this happened. How far can narrative organization be pruned? Is plot-making a natural function of the audience's brain? The tone of chilly detachment appears to use little but the bare-bones facts of the case, a sort of late '60s Forensic Failure Files, a post-mortem examination on events with no clear mortem, a connect-the-dots puzzle with fuzzy, hypothetical dots. And therein is a gaping, problematic hole in Zodiac.

Robert Graysmith, on whose book Zodiac is based, is the gaping hole. Graysmith is, in his two books on the murders and in extensive media appearances ever since, a self-promoter, poor writer, and irresponsible journalist. The standards of documentation in the true crime book market are exceedingly low. This deficiency combined with the author's depiction of himself as integral to the investigation, thus providing his book with insider-cache and a clear everyman protagonist, has made Graysmith's Zodiac and Zodiac Unmasked the staple bookshelf-fillers on the subject. Graysmith's canny and immoral slight-of-hand leaves most readers -- and indeed most viewers of Zodiac -- with the impression that the writer was indispensable or at least deeply involved with the investigation. In fact, none of Graysmith's amateur sleuthing amounted to any solid leads, furthered no aspect of the investigation, and he arguably hindered it by pestering Detective Dave Toschi and directing public attention to suspects later cleared of any involvement. By way of random example, the Zodiac ciphers were solved by high school teacher Donald Harden and his wife, Bettye Harden. Both book and film blow through this fact to spend more time with Graysmith's fruitless fumbling with the coded letters, the real detective work shrugged off with an air of "oh yeah, and then someone else actually figured it out." The film toys with the crime picture cliché tale of the Investigator Driven to Obsessive Madness, mainly by sketching Graysmith's self-immolating Zodiac fixation in shorthand, but it's still the same old song, and the reality is less colorful. So too, the unarticulated notion that Zodiac, as Alan Moore said of Jack the Ripper, is less an individual who may be identified to "solve" a crime than a superposition from which we may proceed outward to innumerable outcomes for all the players, for society, for the world: Zodiac hints at the thesis, but its final statement seems to largely support Graysmith's specious theory (which forms the bulk of Zodiac Unmasked) that Chester Leigh Allen was the culprit. Fincher's film certainly allows for other possibilities, but goes far out of its way to underline Allen and imply that this most obvious villain slipped through the cracks. The reality is that the DNA on the Zodiac envelopes was tested in 2002. It did not match Allen. You know, just like his fingerprints and handwriting. Did you not know that? You wouldn't, not from Zodiac. Allen was not, in all likelihood, the Zodiac.

Sleepy-eyed Jake Gyllenhaal as Graysmith slurs the embarrassing, aggrandizing boast that he is good at puzzles. Real Life Graysmith is no such thing, spending chapter after chapter chasing non-leads to silent movie theaters (?), lying about dates, reconfiguring geography. The fact is, Robert Graysmith had nothing to do with the Zodiac case. The truth is, he shoehorned himself into Zodiac history after the fact, and continues blabbing about how integral he was to the investigation until his noise drowns out all useful signal, and now the tale of his self-invented heroism is the subject of a major motion picture. In increasing bizarre delusion, Greysmith's recent books tout the author as "the man who solved the Zodiac murders," and he now claims to have been a reporter at the San Francisco Chronicle. This is not Ed Wood or Amedeus playing fast and loose with biographical fact to weave a fiction that is "true" at it's core. It would not have been outside Fincher's project to tell this story, of the crafty, opportunist cartoonist worming his way into the legend of a murderer. Or of the deluded fictionalized Graysmith as he writes about himself, who seems so assured that his nonsensical, invented theories are solid clues that the police are failing to properly follow up on. Instead, Zodiac preserves not just a list of facts that don't add up to a solution, it also preserves the outright lies of Robert Graysmith, mythologizing the con man in the process. Pity no one involved had the smarts to differentiate.

Girl Spy Adventure: Black Book (dir. Paul Verhoeven, scr. Gerard Soeteman, Verhoeven)
Between the covers of the Black Book are cracking WWII espionage action-adventure stories of the sort best embodied in syrupy-tough American studio films of a bygone period and exhilarating Italian exploitation pictures. Paul Verhoeven, like Roman Polanski with The Pianist before him, fills in the holes missing in the soles and souls of the well-heeled subject. Namely the voices of those Europeans whose nations were savaged by the war and women, who never get anything bad-ass to do in loaded-to-the-gills cliffhanger war stories. It is to the credit of Disney's Pirates of the Caribbean films that they actively work to hand a third of the swashbuckling duties to Kiera Knightley; it is problematic that to make such adventure palatable she negotiates an imaginary culture of cuddly slob pirates with no interest in murder, pillaging and rape. Black Book shoots up the war adventure with an infusion of grim sickness and unglamorous, complex moral dilemma, personal, public, political.

In great Dutch art tradition, Paul Verhoeven crams his films full of stuff. In his American genre satires of the '80s and '90s the director's vulgar American excesses are a necessary component of the greater project, the dumb/sick-gilded form is the content. In Black Book Verhoeven cannot possibly in good conscience outdo the exploitationeers who have gone before; there are multiple sub-subgenres of Nazisploitation on this planet, for those brave/foolhardy enough to explore the back alleys of the video store. Verhoeven's streak of perversity is more Pasolinian than Ken Russellesque in Black Book, extreme and despairing with the purpose of plumbing the bizarre and appalling recesses of human cruelty in extreme situations. This action suspenser about a Jewish singer who goes undercover for the Dutch resistance and infiltrates the Gestapo twists into a survival and revenge tale, still thrilling even as at its core it is about the economics of war, sex, and power, the seemingly inescapable trap of all human beings to use others as means to an end. For that, it is not so different from 2007's Tim Burton adaptation of Stephen Sondheim's Sweeney Todd, but never falls into the pit of overblown moralizing historical drama; there are no fallen angels or innocents compromised or ogre-Nazis grimacing in dastardly delight. Black Book does not make grand, earnest, embarrassing Statements, but is lean, unflinching, and about the moral bewilderment of every player on every stage at every moment.

Do Your Dirty, Sinful Business: The Simpsons Movie (dir. David Silverman, scr. by like 11 people)
Bombastic, colorful Carnival comedy, built like a floodwall containing every kind of joke known to man, The Simpsons Movie, tries to be all things to all people. The show has always had a heart of warm marshmallow, its decades-spanning satire of American moronitude is barbed with Teflon thorns. And that's not a complaint. The Simpsons is reverent about familial love, positive ethical lessons, and mostly understanding and humanistic. It's always reserved true irreverence and fury for the act of joke-writing itself. The apex of the series felt the shaping hands of three fathers: Matt Groening's caustic/shaggy misanthropy, James L. Brooks' fuzzy empathy for flawed dum-dums, and the MAD Magazine insanity of a writer's room turning on itself with teeth bared. So The Simpsons Movie grafts an environmental apocalypse plot onto a family emotional crisis and moment to moment exists in a deluge of world-class gag writing, the best of which have nothing to do with anything but the insular joke world of Springfield, U.S.A.

The narrative structure of Simpsons episodes beyond season 3 is so meandering that in its finer moments it has been "about" the breakdown of plot logic (as his daughter groped for the moral one week, Homer once groused wisely "it's just a bunch of stuff that happened"); perhaps that is to your liking, perhaps not. My favorite episodes end up thousands of miles from where they began, so if the story doesn't hang together that is acceptable, though some of the character arcs are duds. Lisa in particular has a D-plot that walks her through a kiddie romance; she has been through these paces before, often to greater effect. The twining A stories -- a conversion narrative about Homer's self-centered tendencies, a domestic drama about Marge and Homer's relationship -- are warmed-over as well, but are central story-problems of the series, and merit revisitation once in awhile.

A certain thread of popular thinking goes that The Simpsons leap to feature film arrives some ten years too late, and that is true, unless one believes it arrives twelve years too late or perhaps fourteen. Variable mileage taken into account, the television program has long been boiled down to a series of stitched-together gags and comic setpieces, as if the writing staff had exhausted all story possibilities besides "The Simpsons go somewhere" and "The Simpsons embark on a new faddish business venture" and "We used this plot before, but... meh, who cares?" It is this writer's opinion that such an (de)evolution lead to moments of true glory in television comedy, sustained until the clothesline of jokes simply wasn't funny. The happy news is that the runner about Bart skateboarding nude is funnier than the whole of season 16.

Kierkegaardian Commandments: The Ten (dir. David Wain, scr. Ken Marino, Wain)

Speaking of the strength and magic of The Joke, here are ten sketches and interstitials supposedly about the Ten Commandments of Judeo-Christian tradition, but which are really an excuse for 96 minutes of absurdist, downright alien humor. I would love to stick up for The Ten at length, and it sits at 39% Fresh on Ye Olde Tomatey-ometer, but the deal pares down to either finding all this silliness hilarious or none of it slightly amusing.

For those that do not Get It, or fear they do not get it, or fear they are missing something esoteric, snide or intellectual (and I've talked to lots of those people), the comic Rosetta Stone for the humor of David Wain and cohorts (Stella, The State, Wet Hot American Summer, SEX aka Weiners and Boobs) is simplicity itself: you're not missing the joke. It's really that dumb. It's very, very simple. The jokes are honestly malapropisms, gibberish, non sequiturs, farts, people falling down, even cutting flubbed takes into scenes without further comment. If there is any second, "higher" level to this stuff it is that smart, hip comic performers are telling stupid jokes to make themselves laugh. If it were not supremely foul-mouthed and Winona Ryder were not vividly (hilariously) miming sexual congress with a ventriloquist dummy, this would be completely accessible to pre-verbal children. If God loves a fool, it is a safe assumption He must have adored The Ten.

Speaking of which...

The Idiot Boys: D-War: Dragon Wars (dir., scr. Shim Hyung-rae)
Ghost Rider (dir., scr. Mark Steven Johnson)
A small segment of the population may be disappointed after seeing D-War: Dragon Wars. The only reason to feel let-down is that the title is potentially misleading. The film actually only features a few sparing moments of dragons proper. Fear not, for the majority of the running time is indeed spent fighting a creature-packed battle regarding dragons, specifically which of two massive serpentine Imoogi will become a dragon (either Buraki or The Good Imoogi... I was personally rooting for The Good Imoogi). The dragons don't fight until the very end of the movie. But the Imoogi Buraki messes up some parking ramps and kills zoo animals with startling frankness for a movie about Imoogis loose in Los Angeles. Plus there are sundry Bulcos, Sharconnes and Dawdlers at the command of the evil Atrox Army. If you don't know, those are different kinds of fantastic reptilian monster things, and the Dawdlers have rocket launchers on their backs, and the leader of the Atrox has the special power of walking through metal, even though he gets hit by cars on more than one occasion (both incidents only minutes apart and theoretically unrelated). I failed to mention that the Imoogis are also fighting over a mystical reincarnated lady from ancient Korea, because they want to eat her and turn into Korean dragons.

If this sounds terribly complicated, don't worry, because Robert Forester playing Antiques Jack, who is like 1000 years old and can morph into other people and knows martial arts, tells a little boy the story in a series of flashbacks within flashbacks. He drinks a hot bowl of soup that materializes in his hands between shots while he tells the story. During the soup-slurping and storytelling, at least two characters in D-War respond with blank stares and demand to know "What are you talking about?" If you have to ask, then D-War may not be your bowl of soup. If you are a creature brought any measure of automatic joy by the sight of an Imoogi destroying Los Angeles' Library Tower, and that emotion is only intensified by characters referring to the structure as the "Liberty Building", please let your voice be heard. The world is malnourished by weak nonsense like Transformers. D-War is a dose of the strong stuff.

No effects-spurting blockbuster of 2007 was incorrect in quite the same ways as the tone-deaf, convoluted, Frankenstein beast of Spider-Man 3. Where Sam Raimi's Marvel picture failed to realize that it was too self-serious about silly stuff, and simultaneously disrespectful of the goofy pleasures of superhero books, the antidote is Ghost Rider. Grinning wide, headlights beaming, Ghost Rider does not pussyfoot about, and is proud to be about a guy whose head turns into a flaming skull while he drives around on a Hell-motorcycle and whips monsters with a magic chain. Ghost Rider works double-time to think of a dozen cool, funny, outrageous things to do with that flame-skull, Hell-chopper and chain. Ghost Rider does not make pretense to being Sophisticated Adult Entertainment, or fuss about how Johnny Blaze's superpowers might be written as a fable for homosexual teenagers to relate to, because it is quite busy showing you things like Nicolas Cage trying to do a ramp jump over six twirling helicopter blades. Ghost Rider is for the part of you that wants to see this, and say aloud: "Awesome." If you do not have that part in you anymore, than you are dead inside and may go enjoy Atonement or something.

It is a weak compliment to praise a movie for what it does not do, but unlike every single superhero picture since X-Men (save the special freak-show case of Hellboy), Ghost Rider does not commit the head-scratch-worthy sin of condescending to its source material... to itself? The audience? The source material? How does one put this? This is a strange paradox that modern superhero films have created: they are embarrassed at what they are about. In reflection, I was far more enthusiastic about the film last spring, before summer 2008 changed the rules for comic book movies. Not because of the clench-jawed, The Dark Knight, but because of Iron Man and The Incredible Hulk. Ghost Rider at least captures the eagerness to please and anything-goes mode of juvenile fantasy in pre-Bronze Marvel comics. Until the all-ages joyride of Iron Man, it seemed hopeless that given the business realities and necessity of catering to a broad audience of variable comics savviness, a huge expensive movie could duplicate the sense of a populated, bustling world, drastically altered by superpowers and super-geniuses that makes Marvel Universe stories special. The movies will never nail it on the head -- another key element is the pleasures of long-form continuity, and the impact of The Fantastic Four, mutants and aliens are critical missing components for which there is no substitute -- but Marvel Studios has taken major, heartening steps toward Doing It Right in 2008.

Storytellers Gone Haywire: Beowulf (dir. Robert Zemeckis, scr. Neil Gaiman, Roger Avary)

Robert Zemeckis, who was once blessed with the breeziest knacks for story and comedy in popular cinema, lost his confidence and sense of wonder, and nearly fifteen years ago strayed into dark woods never to be seen again. Maybe the Zemeckis who made Who Framed Roger Rabbit got eaten by a tiger or something. It seems doubtful we will get him back.

Beowulf was a prime opportunity for Zemeckis to reemerge from a decade and a half in a cocoon of Oscar-fishing moribund drama and limpid genre whiffles bloated with too many names and monies and not enough wit or passion. Neil Gaiman and Roger Avary have provided Beowulf with a beautiful engine, a spry, energized screenplay that begins with the Old English epic fantasy of Scandinavia, and immediately spirals off into, well, Neil Gaiman territory. The Beowulf screenplay is about those themes Gaiman cannot keep from turning over in his hands like a worry stone: the purpose, glories and pitfalls of storytelling, the nature of myth, the lonesome death of the old tale. As in most of the writer's work, when he revisits an ancient story, it is to revitalize it by pointing to the magic it always possessed and never lost, but modern audiences may have forgotten.

With Beowulf, Gaiman and Avary are interested in the source material's blood, thunder, beasts and warped fantastical sense of history and culture, then promptly set about subverting the original, and maybe Beowulf had it coming. The writers turn all the warriors and kings into liars and fakes scrambling for immortality. With every Big Man unable to put up the slightest resistance to the temptations of the flesh, and screwing up their own legacies, the tough guys instead try to preserve a legend of themselves. In a sense, the ultimate gag is that Beowulf itself is a lovely, inspiring, imaginative fraud. As written, here is a funny, literate, potentially moving criticism and meditation on the epic poem, and a sweet-and-sour statement on immortality.

That's how Beowulf is written. It has then been realized/entombed in a shockingly expensive, hideously ugly computer motion capture process by Mr. Zemeckis, for reasons he has yet to articulate in any way that makes sense. Whatever the baffling motivation, Zemeckis has gone to enormous effort, crammed Beowulf with camera moves, long takes, and choreography impossible to capture with anything but a virtual camera, but all the digital fandancing is neither the most elegant nor visually articulate way wield the weapon of motion picture storytelling. There are moments in the finished Beowulf, especially (maybe only) in IMAX 3D, which achieve the scorching terror-beauty of hallucinatory state. I mean that literally. The movie looks tactile/disembodied, real/fake, awkward/elegant in ways that sort of look like the ickiest disorientation of an acid trip. The greasy, wooden skin-jackets of men, horses, dragons seemingly infested of some malicious animating demon. The impossibly deep focus that mimics neither human eye nor kino-eye. The upside that keeps you from freaking out is that you know it's a movie. The downside is that it has nothing to do with the work of telling the story, and is partly a byproduct of technological failure.

Creature Feature: The Mist (dir., scr. Frank Darabont)

Frank Darabont believes the capacity for hope in bleak circumstances, even when pushed beyond all rational limit, is the finest of human qualities. I find myself at philosophical loggerheads with that sentiment specifically, and with Darabont's squishy brand of sentimentalism in general. It taints his better storytelling impulses. It is his Great Theme, and he tends it like a hothouse flower through all his films. Even in The Mist.

Among regular adaptors of Stephen King's writing for the screen, Darabont is an exceptional case; he respects the source material, tries not to futz around with the mechanical parts that make the stories light up and go, and takes it seriously. Those qualities alone are a rarity at this late date, more than thirty years since the first King adaptation, Brian DePalma's Carrie (1976). Darabont understands what makes King's books tick and readers respond. The keys to the car aren't the jump scares, gross-outs, the creepies and psychos -- though those things are fun -- but the characters. Stephen King loves to write about people. Loves to write whole lazy, boring, silly, mean, lovable towns and states and nations full of characters. He gives them names, histories, bad habits, personal traumas and pet colloquialisms. And yes, then he usually sics a terrible beast upon them. Darabont has demonstrated, in all his adaptations, an affection for King's sprawling world, for the deep-worming into lives and motivations of his characters, for the epic grandeur with which King paints everyday horrors. Frank Darabont understands the broad strokes of Stephen King.

Where Darabont misses, is when he takes it too seriously. The Shawshank Redemption (1994) and The Green Mile (1999) are too-handsome, solemn films, sacrificing any semblance of King's sweat-stained, sailor-vocabulary prose. As to whether the filmmaker comprehends or can pay service to King's greater vision and deeper concerns, Darabont is 0 for 3, though The Mist is hit and miss. The Mist, novella and film, is a focused, ant-farm look at one of King's favorite topics. What happens to the heart and soul when the niceties of society are stripped away, when civilized behavior must be forsaken in the name of survival, when the safety net snaps? He is fascinated with the speed and fury at which we can be reduced to efficient, primal drives, both the good and the not-so-good. This, Darabont grasps in basic, and delivers The Mist as a swift, tooth-cracking punch of a movie, a tense monster attack siege drama about the hundred ways we turn into animals when the tentacles hit the fan . But his pet themes, which are not King's, twist the novella into something else via subtle rewrites that have the appearance of innocently streamlining the story and providing closure to the novella's open ending. Darabont's omission of plot points and new finale ultimately invert the power and pain of the original. Rather than an observational horror story about how people behave under duress, we're left with a sick joke sermon about what happens when we commit the sin of giving up hope (which we are apparently not to do even in the face of apocalypse, and driven to the brink of madness).

Points, however for gratifyingly inside Stephen King nerd-jokes (there are namechecks for King's radio stations WZON and WKIT). Better than a joke, concrete references to tie The Mist's military experiment The Arrowhead Project to Dark Tower mythos, where all prior adaptations have done their damnedest to avoid the subject, even Hearts in Atlantis (2001), though it's source story, "Low Men in Yellow Coats", is nothing but a Dark Tower story.

And man! Skull-face spiders! That stuff hits me where I live.

Dicks, Rest & Motion: Superbad (dir. Greg Mottola, scr. Seth Rogan, Evan Goldberg)

Story: two high school boys want to get some beer and pussy, and fail upwards in this most noble mission. Execution: a little too sweet when Messers Jonah Hill (babbling, fat) and Michael Cera (hangdog, scrawny) are charming enough that it could've been far uglier. Gentleness, however, is The Point. A little too meandering, though that is likely another Point, it misses being epic. And the rules of levels of reality seem bent according to the needs of jokes and setpieces, rather than the story and enterprise as a cohesive whole. What I'm getting at is I'm not sure if comic sidetrack episodes like McLovin' and The Cops or Seth's Disease Where He Compulsively Draws Penises at all jibe with the naturalistic, behavior-based milieu. That Superbad is a bit lumpy, awkward and has its heart dripping all over the place is sort of another point.

Truly do I love a teen sex comedy, and every generation deserves to reinvent the genre for their own. The angels alone know what the hell is wrong with adolescent boys, for by the time we emerge from that private Hell we are all too embarrassed to speak aloud what we have seen. Whatever was wrong with them when they wrote Superbad at 15 years old, thank Rogan and Goldberg for sharing this document with the world.

Eastern Promises (dir. David Cronenberg, scr. Steven Knight)
A clutch of lower echelon gangsters examine a corpse they made and of which they must dispose, and Nikolai steps forward and gets down to the business of chopping off the fingers with garden shears. That's what has to be done, that's how you do it, and Nikolai is unflinching and good at it. That is rather the attitude of Eastern Promises, icy, unblinking and possessed of a straightforward grace about the business of telling a crime tale of the Russian mob at work in London, and how they butt up against, infect and are generated by the public life of the city. The filmmaking is classically elegant, tough and sinewed, all cogent metaphors are cool, cutting and clear;Eastern Promises begs comparison with blades, vodka, cold London air. Viggo Mortensen seems to have climbed inside a big raw body that is not his own, decorated it with scars, tattoos and looks out through portals in Nikolai's sunken eyes as if something ancient and dead is longing to hatch a renewed and fresh life.

Nikolai, clean-up man and driver, works his way up the ranks of the Vory v zakone. A well-meaning midwife (Naomi Watts) tries to find a home for a mob-orphaned baby. The psychopathic, repressed son (Vincent Cassel) of the boss (Armin Mueller-Stahl, playing as a wistful, contented bear best left unperturbed) falls out of favor. And Cronenberg strides through these underworld saga corridors where we have walked before, believing that we may have heard this story, but there is pleasure and power in the tale well-told. The director sometimes makes movies with his subtext hanging inside-out, horror films outré because their metaphors are made manifest. Eastern Promises still probes favorite realms of Cronenbergian exploration: the irreparable alteration of the soul when one lives in a constant state of violent excitement, the peculiar shapes taken by psychic ills when they burst through the membrane into physical form. With Promises and his previous film, A History of Violence (2005), Cronenberg and company work in service of the story, a hard-earned lesson of Old Hollywood narrative cinema. It is worth consideration that the most talked-about, vicious and visceral action setpiece of the year is a bathhouse knife fight, in which nude, vulnerable Mortensen faces off against linoleum-cutter armed thugs. In your sternum, you feel the impact of bone on tile, metal through flesh, know the space, fear the worst. If there is a Trick to the craft of this fight scene, it is not staccato disorienting cuts between blurry frenetic shots of who-can-really-say, but restraint. Sustained shots, confident editing, geographic anchors in place, Cronenberg's camera movies like invisible liquid, in which the fighters bob and crunch against each other, the dance of choreography and performance carried along on the tide.

Wednesday, January 04, 2006

"David Wanted the Feeling That You Were Completely Fucked": Forty Reasons Why ALIEN 3 Sucks

At this point in David Fincher's career, with his thematic concerns and recognizable technique firmly in place, it is tempting to return to Alien 3 (1992) for reevaluation. In common complaint/ explanation for box office failure, the film is too dark and mean-spirited (or in frequent dismissive misnomer, "nihilistic") for popular tastes, or bucks the expectations of franchise fans. I feel those explanations are passive-aggressive judgments that indicate the movie is too sophisticated for the multiplex set who ate up the precedingAliens. And I think they're wrong.

I understand the impulse of any Fincher fan capable of complex grappling with Se7en and Fight Club, to retroactively apply what they've found to Alien 3. For all of those films' grim images and storylines fraught with destruction, Se7en is ultimately meditative about our violent world, and filled with hope, and Fight Club a jet black sick joke satire. They're difficult works because their protagonists spend the majority of the running time with their brains at thematic odds with Fincher's ultimate messages. But Alien 3 is not Se7en in embryonic form; Alien 3 is just a bloody mess.

There are a multitude of reasons why this happened, long explanations of how it happened, and a hundred reasons the defensive can give about why none of this is David Fincher's fault. Those stories aren't of concern in the below list. I don't care whose fault it is.

Most terrifying place is jail? A giant fan? Oh, oh, you're trying to imply "Earth," aren't you? Ha ha. You wish.


1. Creature redesign

The idea is that the Alien partially replicates the anatomy of its host is not one that tickles me particularly in the first place. Because a) it's the idea of The Thing, b) it's a latter-day rule-rewrite. The first two films have bipedal monsters, but no concrete explanation that they've somehow absorbed human DNA. The idea doesn't particularly make sense, and these guys are complicated enough anyway. So when the Alien sucks up some rottweiler DNA, it's both confusing and a disappointing bad design. Part of what works for the original Giger design is the recognizable human elements poking through the biomechanics and ectoplasm.

2. Nothing happens

Until the grand finale, the essential plot is repeated wholesale from Alien. Just as James Cameron is proud that his sequel expanded the story, character, world and logically extended the narrative from the first film, so should Alien 3 be a little ashamed that it collapses back into the smothering Ten Little Indians-in-space story of Alien. There's a bunch of people trapped in dark hallways, and they get killed despite their best efforts. Any illusion that Ripley's character arc does anything but leapfrog backwards is strictly motion-control.

3. Nihilism confuses series themes

I suppose when people call Alien 3 "nihilistic," they're referring to the ending. No one says it about the other films, which are just as much about slaughtering every character one by one. It must be that Alien lets a cute orange cat live. This isn't the time to discuss a reading of Ripley's sacrifice at the end of Alien 3, but whether you consider it bleakly beautiful and noble, or a cynical last-ditch compromise, it confuses the issue of Ripley's survivor instinct. There's a point being made in Alien and Aliens about Ripley's singular ability to survive the creatures, a point about the character, the nature of female resilience, and sheer blue-collar gutsiness. If self-sacrifice were ever an option for Ripley, she could've simply blown-up her escape pod at the end of Alien. She could've told Newt to haul Bishop into the Sulaco and get off the platform while she distracted the Queen with a power loader scuffle. But Ripley doesn't do those things. But she is awfully eager to jump into a fire-pit in Alien 3 before exhausting all other options.

4. Newt autopsy

Even after nine seasons of "X-Files," and nightly "Forensic Files" viewing, Newt's autopsy is particularly unpleasantly staged. The physical and psychic ickiness of a nude child being cut open would be fine the scene were there to drive home Ripley's cool determination to confront the Alien at all personal cost. Instead it seems like a cruel joke on the character. Take that, Rips.

5. Alien life-cycle...

... altered and confused. So where do Queens come from? How do they plant their babies in chests? Because I don't see any huge facehugger finger welts on Ripley's face.

6. EEV scan hides SFX

There is very cool special-effects work somewhere behind the fake-o video noise on the medical scan of Ripley's torso. Somewhere in there is a little puppet of a baby Alien Queen. One presumes anyhow, that is what freaks out Ripley and Aaron on the monitor. But you know what? If I didn't know already, I couldn't tell you that.

7. Where's the acid blood?

The most giddily retarded idea about the Alien is that it has acid blood. It's also the most ripe with possibility for interesting ways to damage bodies, objects, and sets. Maybe I'm just overly infatuated with Alien: Resurrection, which is obsessed with the acid blood. And maybe the acid doesn't matter as much without the threat of it "eating through the hull." But Alien 3 seems to hate the acid blood.

8. Clemens' secret

Ripley finds a sort-of friend with the sort-of nice prison doctor, not because they have any chemistry, but he's the only non-fanatic or person with any conversational skills on the planet. So why is he so twitchy when asked why he's on Fiorina 161? If you guessed "he's a prisoner," blue-ribbon dumbbell screenwriting machine points for you. But can you guess why he's a prisoner? If you even bother to guess, the joke's on you. It doesn't matter, and isn't terribly interesting after all the build-up. Nor does it enrich his character. Nor does it enrich Ripley's character that she still trusts Clemens after learning of his crime. It's not like she has much choice.



9. "Religion"

A big, presumably Symbolic idea of the prison world is that the convicts have all become monk-like religious converts. The film is astute enough to make this manifest in costume design; the men are shaved bald and wearing heavy robes for diegetic and metaphorical reasons. Unfortunately the nature of this religion is neither spelled out, nor tied-up with the story in literal or figurative ways. You can't just stick a big cross made of junk on the planet's surface and expect us to do the symbolic work for you.

10. Dillon's speech

In a magnificent eyeball-roller of a scene, Charles S. Dutton's Dillon gives a top-of-his-lungs pep talk to his fellow prisoners. It's the kind of locker room team pump-up nonsense that could've easily been in less tasteful writers' first drafts of Alien or Aliens. "You're all gonna die. The only question is how you check out. Do you want it on your feet? Or on your fuckin' knees, begging? I ain't much for begging! Nobody ever gave me nothing! So I say fuck that thing! Let's fight it!" Indeed. That Alien never gave him anything. So fuck it. Who would think a mere ex-thug murderer contained such eloquent and passionate speech in his reformed criminal heart? No wonder these men look to him as a leader. Let's fight it!

11. Toxic waste room = no payoff

Please tell me in detail about the place where you can trap the Alien, including the room's history, and set up an elaborate plan, and then follow through on none of these things.

12. The Warrior and the Queen

It's a scary moment, and a great trailer clip, when the Alien sticks its face in Ripley's and hisses. Then it runs away. Because, you see, Ripley has a baby Queen inside her. Instead of letting the most precious of chestbursters be carried around by a woman who wants to destroy it, mightn't the Alien wish to cocoon the host to prevent damage to Her Royal Slimeness? It's not unheard-of protocol to cocoon rooms full of colonists simply to host regular hoppy Aliens. And judging by their behavior in Aliens, warriors will do anything, including self-sacrifice, to protect the Queen... unless, stipulates Alien 3, she hasn't popped out yet.

13. "I can't do it myself" : Ripley pusses out

I don't believe there's anything Ripley can't will herself to do, including kill herself if necessary. If she can't, it's because there's still another way out. The situation doesn't seem particularly more dire in the middle of the film than at the finale: the Company is coming either way. So. I say we fight it!

14. Last survivor

Part of the Ripley Thing is - er, was- that she's literally the last man standing in the face of interplanetary rape-menace in Alien, and fights all comers and homewreckers (also literally) to reconstruct a figurative family in Aliens. She fights forces which attack the heart (and chest!) of female values and not only stops them, but comes out on top. In Alien 3 she sacrifices herself that she may a) kill her metaphorical baby and b) let a sole ex-convict escape from Hell. This doesn't resonate; it thuds.

15. "I am a murderer and rapist of women": Dillon's arc

Dillon doesn't change in any appreciable way. Seismic character shifts are not a requirement of good drama by any means, though I think the film is trying hard to indicate Dillon's moved from asshole to saint. Certainly his selfless sacrifice is the inspiration for Ripley's a few minutes later. If anything, his bone-headed tough-love spirituality is vindicated... which is out of place in Fincher's larger body of work, and this secular series. As Miss Haley Mills says in Pollyanna, "he sure does sermonize somethin' fierce!" But so far as I can tell, the other prisoners listen to him because he will beat them up with a pipe if they do not.

16. Ugly without poetry

There's an undeniable effort to make the movie look like... something. To make it look dirty, wet, rusty, gooey, uncomfortable and hazy. But the same adjective list can be hauled out again for Se7en, which is beautiful, and for a whole host of stylish films outside Fincher's oeuvre, not least of all Alien. There's no grandeur, even in the large sets. There's no eccentric, interesting detail in the small sets. The only attractive element of the generally lusterluss photography is the color-coding of the chilly blue morgue, orange fan shaft and red furnaces, but it can't save the uninspired designs.

17. Alien-cam

It's disappointing to see what the world looks like through the Alien's eyes, but we do repeatedly in the final "leadworks trap" chase sequences. It's a demystifying idea of a mythic monster, and besides, the silly image distortion may indicate the beast sees less clearly than humans. The spinning Steadicam perspective could be a woozy thrill in another context, but we should not peer through the eyes this most unknowable of creatures. Especially since they don't appear to have eyes.

18. Leadworks trap: What? Who? Where?

The entirety of Panic Room plays like an apology or penance for the theoretical action climax of Alien 3. It's possible to watch the sequence and think you've seen the same screaming bald guy run down the same hallway five times. The later film is obsessed with making sure we know measurements, comprehend spatial relationships, and technical details of room layout all so that we may confirm that the outrageous suspense gimmicks are playing by the meticulously established rules. Alien 3 can't bother to show us a blueprint.

19. Underused Postlethwaite

Pete Postlethwaite plays one of a dozen identifying-mark-less inmates. If you'd told me it was possible to make matinee action junk so bland even Postlethwaite wouldn't make an impression, I'd direct you to The Lost World to prove you wrong. Zero opportunities for one of the best character actors alive to do anything weird, funny or memorable.

20. Only interesting characters wasted early

Problems with Clemens' backstory aside, he and Warden Andrews are the closest the film musters to believably shaded characters. This is mostly due to Brian Glover's funny performance as Andrews and Clemens being the only inmate who does more than scream or grumble. Andrews is wasted in an early surprise attack that boils down to a failed jump-scare gag. I suppose Clemens' early demise is intended as a variation on the Psycho-style shocking death. The secret of why this works for Psycho is that you end up following the most darkly appealing character after you lose your surrogate. In Alien 3 there's no one you'll want to spend time with.

21. Ripley's loooong gestation

Just me, or do these things take longer to incubate as the series progresses? Kane was only awake for a few minutes before he blew blood and Maypo all over the breakfast table, and he was in bad shape before that. But here Ripley is running around all day with occasional indigestion pains.

22. "This is a maximum security prison, and you have no weapons of any kind?"

I've got to share Ripley's disbelief here. It's a "cool" what-if plot conceit, battling Aliens without firepower, but best save it for another story. Another story not set in a place that would most certainly have weapons.

23. Bishop didn't wake them up?

I'll suspend my disbelief and assume that somehow, at some point at the end of Aliens, the Queen got inside the Sulaco for a minute and squirted out a couple eggs. Or whatever. I'm a little stumped as to why some monitoring system in Bishop or the flight computer didn't alert the crew and shake them out of hypersleep the very second the motion detectors picked up lifeforms. Or does Wayland-Yutani program computers to kindly smooth over all plot holes?

24. Golic disappears

One of the prisoners is driven mad by witnessing Alien attacks and is taken, wounded and gibbering, to the infirmary. Then he disappears from the movie. The studio-apology extended cut does explain this by restoring a goofy subplot which also pays off the toxic waste room. The point I'm trying to make isn't that the demented-Golic-frees-captured-Alien plot was crucial or well written. It's that the story was carelessly excised, leaving all the set-ups still clinging to the rest of the film. Then Data runs in and tells the reporter they saw an octopus.

25. Fury 161 back-story: What?

So it's a prison planet. But it's also a leadworks. But then they decided to close the leadworks. But they let some guys stay on it. Because you gotta have some guys looking after your closed-down leadworks! So it's a maximum security prison where a warden and assistant are paid full wages to look after 25 prisoners, and expenses are covered for semi-regular supply ships to fly out. Because that is money very well spent instead of moving a handful of prisoners out of the abandoned factory and into a real prison.

26. Hicks is dead. Let's fuck!

I'm sure the logic here is that any of us, after having been through so much exhausting adventure and prolonged isolation as Ripley, would need to get laid. That much is true. Problem is, the last exhausting adventure she went through was coping with the loss of the last man with whom she connected. Your personal take on if Hicks and Ripley relationship is your business, but my feeling is: it's the kind of thing where you know you're going to be in love in a month, as soon as shit calms down. Promiscuity and/or self-destructiveness is not an infrequent part of the mourning process. Kieslowski's Blue is partly a poetic, lump-in-throat examination of this phenomenon. I do not get the feeling Alien 3 has any psychology so complicated in mind. Besides the bad-taste disrespectful timing for Ripley, as the only successful literal sex in the first three films, it pales in compare to the clever and sweet metaphorical sex scene in Aliens. If you missed it, it's the one where Hicks shows Ripley how to handle his pulse rifle.

27. Shh! There's an alien. Don't tell anyone!

Ripley may be soured on warning people about the Alien after suffering Steve-McQueen-in-The-Blob Syndrome in Aliens. But it's different when you're locked up in a building with the monster. So why she needs to beat around the bush even after making friends with kindly Dr. Clemens, I cannot tell you.

28. Outrunning the beast

I heard this kid saying once that if he made an Alien movie, the first rule would be if a human and an Alien were on screen together? That human was dead meat. No chance of survival. You don't see an Alien and live.

That's a dorky way to put it, but... he was right.

29. So isn't the queen alive?

Aliens can float around in space without dying. They can be coated in molten lead and live. Please tell me why we should think the chestburster queen is successfully killed in Ripley's lava swan-dive?

30. Missed opportunity: repressed sexuality

Someone had the twisted good taste to hire H.R. Giger to design a creepy-sexual monster (O'Bannon and Scott will both take credit, but O'Bannon not taking credit is like Alien 5: Jonesy's Story: ain't gonna happen). And by the end of Alien: Resurrection, Whedon and Jeunet have the smarts to let Ripley tongue-kiss the monster and roll around on the Queen's giant slimy labia. So where, in this entry about men isolated from women, where the only sexuality on display is a mercy-fuck and a near rape, is any semblance of the Alien as a psychosexual metaphor? It's unfair to judge a film for what it doesn't even attempt to do, but it seems the story is halfway to acknowledging this idea, and chickens out.

31. Tell me one thing about any of these guys

What are David and Troy like? Do you even recognize those men from their names? How does William feel about Ripley's presence on Fiorina? The first film was notoriously brief in the character department, but I can tell you the Nostromo crew's names, funny things they did, how they feel about other specific crew members, and how they fit into the ship's social dynamic. Over the course of incarceration, the Fiorinans have developed no dynamic except that Dillon is a blowhard.

32. Opticals all suck

Moaning about special effects is normally dullard's film criticism, but the image compositing is really distracting here. Did they forget to light the puppet like it was running through the same dark hallway as the guy two steps ahead? It's slipshod matte work on objects that are otherwise moving in a convincing manner.

33. Boring set design

Corridor. Corridor. School nurse office. Cafeteria. Junkyard. They're boring locations - surely they would've worked in that abandoned warehouse that features in all low-budget cops and robbers pictures if they could have. Alien, after returning from the jaw-dropping derelict ship, is mostly set in corridors, kitchens and medical labs. But from the padded womby Mother computer chamber to the dining room that suggests an operating theatre, to that strange cathedral filled with nothing but a jungle of hanging chains and dripping water, the first film proves there are ways to make everyday settings beautiful, striking, or at worst interesting. Alien 3 certainly has a lot of corridors. I think. I'm not positive, because they all look like the same corridor.

34. Fire trap: no payoff

There are scenes - excitingly different, but linked by nature - in the first two films, where firepower is assembled (Dallas with flamethrower, Colonial Marines with guns), Aliens are hunted, and humans are ambushed. In those scenes, the humans fail because "superior firepower" ain't enough if you can't see where the monster is coming from. Thematically, it's a matter of learning to master those dark spaces and traps and use them as intuitively as the thing you fear, and use single-function tools in a nontraditional manner; mastery and cleverness which Ripley is eventually able to achieve. In 3, the trap to use noxious fire chemicals to lure the Alien down the correct corridors fails because some idiot drops a match.

It's funny, I would normally like a film set in a universe so capricious. However, I want some kind of narrative and thematic development (and yes, yes, series continuity), not repeated rug-pulling.

35. We want facehuggers!

Might just be that James Cameron seemed as fascinated by facehuggers as Jeunet is by acid blood, and they don't want to overdose us on the little guys. This movie does everything possible to avoid showing us any huggies, though.

36. Less gore is more in THIS?

Everything from little girls to cute dogs get their torsos ripped apart in Alien 3. So why does Fincher occasionally cut away from some deaths? Variety? Look, as long as you're doing Slaughter High in a space prison, you might as well give us the stylish death scenes that are the lifeblood (and have the high-style potential) of the slasher genre.

37. Rape! Now we're pals

As attempted rape scenes go, Alien's moments during Ash's meltdown wherein he tries to mouth-sodomize Ripley with a rolled-up girlie magazine are scarier, more bizarre and somehow more on the money. Alien 3 has Ripley getting jumped in the rainy junkyard, which is kind of a metaphor for the movie. At least she gets saved by burly black fellows both times, in a rare nod to series unity. The problem is, I don't buy that Ripley would give two figs about any of these people after this incident.

The beasts close in on Ripley: but who is worse? The Alien, or the company that wants it for a weapon?! WHO IS WORSE? WHO? WHO? NOOOOO!


38. Quit wandering around, you!

Nobody in this movie wants her running around, but for unexplained plot-necessary reasons, everyone refuses to take any steps to confine Ripley! Not the Aliens, not even a prison warden, whose only job is to imprison people. Instead Warden Andrews screams at her not to leave the doctor's office, and she pouts.

39. Look, show the shark, or don't show the shark

Alien makes the choice to keep its main creature's shocking visage in the shadows, for maximum impact of its rare appearances. Alien: Resurrection makes the choice that, as Mr. Jeunet has said, we all know what the Alien looks like; the mystery is gone. You might just as well show it, and let yourself make a more balls-out "monster movie." Similar to the film's sometimes-graphic, sometimes-coy gore, the Aliens are variously revealed like some big secret, and shown in full light for entire action sequences.

40. Title

The only series title with a numeric tag, 3 is a nothing title, and looks foolish next to three other cleverly named films. At least, given the boring possibilities, the logo designers came up with ane eye-catching, numeral-decreasing way to typeset the title on an absolute stunner of a poster. And really, it doesn't make you flinch like Alien Vs. Predator, huh?